WWE 2K14
WWE 2K14 is a professional wrestling video game developed by Yuke's & Visual Concepts and published by 2K Sports for the PlayStation 3 and Xbox 360.
It is the first game published by 2K Sports since Take-Two gained the license from THQ in a bankruptcy filing. It is the sequel to
WWE '13 and the first game in the
WWE 2K series. It was released on October 29, 2013 in North America on November 1 in Europe
and Japan on October 30, 2013.
Gameplay
Exhibition:
Many of the gameplay features from WWE '13 have been updated or
completely revamped. These include the navigation system, allowing for
more fluid walking, running and dragging motions. Characters also move
faster than before. Before running, characters display "starting up"
animations, to prevent players from spamming running attacks. New
motions, such as adjusting wristbands or motioning for opponents to get
up, were added. Striking attacks are quicker and harder to reverse. All
reversals now result in offensive attacks, to make for quicker matches
by avoiding continuous reversal stalemates. Catapult finishers can now
be used offensively. Some characters can launch an opponent into the air
and catch them for a catch finisher. Seven new OMG moments have
been added, allowing certain finishers to be done on two opponents, and
players to interact with the arena environment. The nearfall system too
has been improved, with more two counts to give the match a more
dramatic feel. Few new matches have been added, though a Slobbernocker
Mode, adapted from The Streak season mode, had been added as a gauntlet
match
Create Modes:
The long standing mode, "Create-a-Superstar" has been tweaked to have an
expanded character save slot that can be fill up to 100. While the mode
itself remains much of the same, the ability to use existing superstars
as a template for new custom variants has been added. The player
continues to have the option to create their own entrances and
finishers. The ability to create a custom WWE championship is also
available, having been made more reminiscent to previous iterations
after having limited creativity in WWE '13.
Season Modes
30 Years of WrestleMania Mode:
WWE 2K14 features a new single player campaign called "The 30 Years of WrestleMania",
a nostalgic gameplay mode that recreates nearly three decades of WWE
history, including more than 45 matches, classic WWE footage and many
legendary characters. Like Legends of Wrestlemania and WWE '13,
the campaign revolves around historical stories rather than original
ones. The mode features a distinct roster of wrestlers and alternate
gimmicks, who wrestled at WrestleMania.In Wrestlemania mode, matches have primary objectives, required to
beat the game, and bonus historical objectives, which result in
recreated WrestleMania moments. Sometimes the player must follow a
guided sequence of inputs, rather than freely control the character.
In 46 primary matches, the player competes through storylines of
various lengths, switching predetermined characters as they are
completed. Each chapter has its own title and focus; "Hulkamania Runs
Wild" focuses on Hulk Hogan and early WrestleManias, while "The New Generation" showcases the rise of Bret Hart and Shawn Michaels in the mid-1990s. The "Attitude Era" chapter brings back some matches from WWE '13's "Attitude Era" mode, as well as some not covered before. The "Ruthless Aggression" chapter focuses on the departure of The Rock, lessened focus on Triple H and rise of Randy Orton and Edge.The final "Universe Era" chapter focuses on the rise of John Cena and the returns of The Rock and Brock Lesnar.
The Streak mode:
The game also has a new mode that is focused on The Undertaker
called “The Streak”. The game pays homage to The Undertaker's
undefeated 21-0 WrestleMania winning streak. In the mode, the player has
the option to defend the streak as the Undertaker, battling wave after
wave of opponent. However, the player also has the ability to attempt to
break it, playing as all superstars who faced the Undertaker at
WrestleMania. In attempting to beat the Undertaker, however, the
difficulty is amplified to a level much higher than any point available
in any other mode of any WWE wrestling video game.
WWE Universe mode:
The sandbox mode, "WWE Universe", returned, though completely
overhauled. The player had been given the option to completely customize
their own "universe". Diva-centric custom shows have been made
available along with customized pay-per view events having less
restrictions, with the incorporation of custom themes, logo and
tournaments being available. The rivalry system is credited as the most
updated system, with a Rivalry Manager being added to stat-track all
rivalries.
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